The Delta Center for Culture & Learning at Delta State University plays a critical role in bringing the history and culture of the Mississippi Delta to the public. In addition to hosting an annual NEH Landmarks Workshop for School Teachers, “The Most Southern Place on Earth,” the center runs the International Delta Blues Project and manages the Mississippi Delta National Heritage Area (MDNHA). NHA recently completed a survey of the Delta Center’s Landmarks Workshop that explores the program’s longlasting impact on participants. Through qualitative and quantitative data, the results demonstrate that the program rejuvenates teachers, helps them incorporate creative and engaging pedagogies into their classrooms, and encourages continued professional development and strong professional networks. [National Humanities Alliance]
ARIES: ARt Image Exploration Space
ARIES: ARt Image Exploration Space
The Frick Art Reference Library and New York Unitersity’s Tandon School of Engineering recently debuted a free web-based platform that allows art historians, curators, and researchers to easily explore and organize digital art collections.
“ARIES provides a novel, intuitive interface to explore, annotate, rearrange, and group art images freely in a single workspace environment, using organizational ontologies (collections, etc.) drawn from existing best practices in art history. The system allows for multiple ways to compare images, from using dynamic overlays analogous to a physical light box to advanced image analysis and feature–matching functions available only through computational image processing. Additionally, users may import and export data to and from ARIES.”
App Allows Users to View Artist-Designed AR Projects—ARTnews
When the Los Angeles–based artist Nancy Baker Cahill created the augmented reality app 4th Wall in February, she wanted to share her art with a wider audience and give her works’ viewers more agency. In its initial iteration, the app enabled people around the world to see Baker Cahill’s works on paper and virtual reality drawings, which often focus on the human body as a site of struggle, as augmented reality—that is, transposed onto her viewers’ environment via their Androids, iPhones, and iPads.
Model Websites
2016, Johnson Museum of Art, Cornell University: Academic Resources
2016, Nasher Museum of Art at Duke University: Academic Programs for Faculty
2016, Nasher Museum of Art at Duke University: Academic Programs for Students
2016, Smart Museum of Art, University of Chicago: Academic Initiatives
2016, Smith College Museum of Art: Curricular Services
2016, University of Michigan Museum of Art: Teaching and Research Resources